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Patch notes
Latest updates
5 recent patches
Patch 26.10 Notes
May 12, 2026
League of Legends The season of demons continues with Patch 26.10!
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Patch 26.9 Notes
Apr 28, 2026
League of Legends It’s time to hunt demons with Patch 26.9!
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Patch 26.8 Notes
Apr 14, 2026
League of Legends Let’s get groovy with Patch 26.8!
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Patch 26.7 Notes
Mar 31, 2026
League of Legends Tons of fun and fried chicken to be had!
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Patch 26.6 Notes
Mar 17, 2026
League of Legends It’s time for First Stand and Shyvana’s update!
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Latest patch
Champion changes
12 champions
Ambessa
Ambessa
Top builds
Q - Cunning Sweep / Sundering Slam
Q Q - Cunning Sweep / Sundering Slam
  • Target Max Health Damage: 2 / 3 / 4 / 5 / 6% ⇒ 4 / 4.5 / 5 / 5.5 / 6%
  • Bonus Monster Damage: 125 ⇒ 75
R - Public Execution
R R - Public Execution
  • Healing Percentage: 10 / 12.5 / 15% ⇒ 15 / 17.5 / 20%
  • Healing Effectiveness vs Monsters: 40%⇒ 25%
Anivia
Anivia
Top builds
Base Stats
Base Stats
  • Base Armor: 21 ⇒ 19
  • Armor Growth: 4.5 ⇒ 4.1
Ashe
Ashe
Top builds
Q - Ranger's Focus
Q Q - Ranger's Focus
  • Total Damage: 110 / 117.5 / 125 / 132.5 / 140% AD ⇒ 110 / 115 / 120 / 125 / 130% AD
Galio
Galio
Top builds
Q - Winds of War
Q Q - Winds of War
  • Mana Cost: 70 / 75 / 80 / 85 / 90 ⇒ 60 / 65 / 70 / 75 / 80
E - Justice Punch
E E - Justice Punch
  • Total Damage: 90 / 130 / 170 / 210 / 250 (+90% AP) ⇒ 100 / 135 / 170 / 205 / 240 (+100% AP)
R - Hero’s Entrance
R R - Hero’s Entrance
  • NEW Total Damage: Now scales with 100% bonus magic resistance
Lee Sin
Lee Sin
Top builds
W - Safeguard
W W - Safeguard
  • Shield: 70 / 115 / 160 / 205 / 250 (+80% AP) ⇒ 60 / 105 / 150 / 195 / 240 (+ 80% AP)
  • Flat Cooldown: 12s when used on non-champions and 6 when used on champions ⇒ 7s at all points
  • NEW Shield on non-champions: Lee Sin gets his shield when jumping to a minion or ward
E - Tempest
E E - Tempest
  • Magic Damage : 35 / 60 / 85 / 110 / 135 (100% AD) ⇒ 35 / 60 / 85 / 110 / 135 (90% AD)
R - Dragon’s Rage
R R - Dragon’s Rage
  • NEW Unconditional Collateral: A champion’s body will continue to fly, knock up, and do damage even if killed mid-flight
Naafiri
Naafiri
Top builds
Q - Darkin Daggers
Q Q - Darkin Daggers
  • Minimum Bonus Physical Damage: 30 / 45 / 60 / 75 / 90 (+ 40% bonus AD) -⇒ 30 / 42.5 / 55 / 67.5 / 80 (+ 40% bonus AD)
  • Maximum Bonus Physical Damage: 60 / 90 / 120 / 450 / 180 (+ 140% bonus AD) ⇒ 60 / 85 / 110 / 135 / 160 (+ 140% bonus AD)
R - Hounds’ Pursuit
R R - Hounds’ Pursuit
  • Physical Damage: 150 / 250 / 350 (120% bonus AD ) + 15 / 25 / 35 (+12% bonus AD) per packmate ⇒ 150 / 225 / 300 (120% bonus AD) + 15 / 22.5 / 30 ( +12% bonus AD) per packmate
Quinn
Quinn
Top builds
P - Harrier
P P - Harrier
  • NEW Bonus Monster Damage: 50
Q - Blinding Assault
Q Q - Blinding Assault
  • NEW Bonus Monster Damage : Now deals 50% increased damage to monsters
R - Behind Enemy Lines
R R - Behind Enemy Lines
  • Mana Cost : 100 / 50 / 0 ⇒ 50 / 25 / 0
Shyvana
Shyvana
Top builds
Base Stats
Base Stats
  • Health per level : 100 ⇒ 95
W - Inferno Aegis
W W - Inferno Aegis
  • Cooldown: 13 / 12 / 11 / 10 / 9 ⇒ 13 / 12.25 / 11.5 / 10.75 / 10
  • Shield: 75 / 95 / 115 / 135 / 155 (+12% bonus health) ⇒ 60 / 80 / 100 / 120 / 140 (+12% bonus health)
Smolder
Smolder
Top builds
Base Stats
Base Stats
  • Base AD: 60 ⇒ 58
Q - Super Scorcher Breath
Q Q - Super Scorcher Breath
  • Damage: 60 / 75 / 90 / 105 / 120 (+130% bonus AD) ⇒ 60 / 70 / 80 / 90 / 100 (+130% bonus AD)
  • Crit Increase: 50% (+15% from Infinity Edge) ⇒ 75% (+22.5% from Infinity Edge)
W - Achooo!
W W - Achooo!
  • Explosion Physical Damage: 10 - 110 (+65% bonus AD) (+80% AP) ⇒ 10 - 110 (+50% bonus AD) (+80% AP)
R -MMOOOMMMM!
R R -MMOOOMMMM!
  • Damage: 200 / 300 / 400 (+110% bonus AD) ⇒ 150 / 250 / 350 (+100% bonus AD)
Wukong
Wukong
Top builds
W - Warrior Trickster
W W - Warrior Trickster
  • Clone Damage: 30 / 35 / 40 / 45 / 50% ⇒ 40 / 45 / 50 / 55 / 60%
  • Clone Duration : 3.25 ⇒ 4
E - Nimbus Strike
E E - Nimbus Strike
  • Bonus Attack Speed: 35 / 40 / 45 / 50 / 55% ⇒ 40 / 45 / 50 / 55 / 60%
P - Contempt for the Weak
P P - Contempt for the Weak
  • Max Health Damage: 6 / 8 / 10% ⇒ 5 / 7.5 / 10%
E - Shadow Slash
E E - Shadow Slash
  • Damage: 70 / 95 / 120 / 145 / 170 (+80% bonus AD) ⇒ 70 / 92.5 / 115 / 137.5 / 160 (+70% bonus AD)
Zeri
Zeri
Top builds
Q - Burst Fire
Q Q - Burst Fire
  • Base Damage: 21 / 24 / 27 / 30 / 33 ⇒ 22 / 26 / 30 / 34 / 38
  • Excess attack speed conversion to AD : 50% ⇒ 60%
R - Lightning Crash
R R - Lightning Crash
  • [BUGFIX] Overcharged duration: Attacks during R currently extend the R duration by 1.5s. Changing that to 2.5s to match the new Hypercharged MS stack duration.
Latest patch
Item changes
5 items
Doran's Bow
Changes
  • Having just been introduced last patch, we’re starting to see Doran’s Bow being picked up by a few champions, but the risk of taking a starting item with no health was a bit too great even considering the damage upside. We’re looking to make it a bit more compelling to take that risk.
  • Attack Damage: 6 ⇒ 8
Doran's Helm
Changes
  • Doran’s Helm is meant to be an exciting item to hold onto after the early game with the resistances it offers scaling better than Doran’s Shield’s health regeneration. However, it is currently a bit too difficult to make it out of the early game. We are looking to lighten the early game load so that players can get to the mid game high points.
  • Health : 110 ⇒ 140
Gluttonous Greaves / Immortal Path
Changes
  • The new omnivamp boots line is successfully filling a gap in boot itemization we intended, filling in nicely as a defensive-offensive hybrid item for many of our high damage champs across roles. We’re now seeing them being taken at a bit too high of a rate and are looking to bring them back in line with other options.
  • Total Cost: 950g ⇒ 1000g
  • Slay - Omnivamp Per Stack: 1% per takedown, up to 6 stacks max ⇒ .6% per takedown, up to 10 stacks max
Lich Bane
Lich Bane
Changes
  • Last patch, we made adjustments to further differentiate our two AP Sheen items. For Lich Bane, rather than proccing Spellblade through getting in their face (like what Dusk and Dawn builds provide), we’re tuning up Lich Bane’s Movespeed to help you get into position for a better scaling proc.
  • AP ratio : 40% AP ⇒ 45% AP
  • Movespeed : 4% ⇒ 6%
Voltaic Cyclosword
Voltaic Cyclosword
Changes
  • Following its adjustments and the removal of Opportunity, we expected Voltaic Cyclosword to see more play. We’re happy to see it making an impact on the meta, but are lowering its power slightly by increasing its price tag.
  • Total Cost: 2900g ⇒ 3000g