Welcome To Riftalytics

Jump into tier lists, builds, matchups, or summoner profiles with one click.

Patch notes
Latest updates
5 recent patches
Patch 26.11 Notes
May 27, 2026
League of Legends *slaps patch notes* This bad boy can fit so much spaghetti.
Read notes
Patch 26.10 Notes
May 12, 2026
League of Legends The season of demons continues with Patch 26.10!
Read notes
Patch 26.9 Notes
Apr 28, 2026
League of Legends It’s time to hunt demons with Patch 26.9!
Read notes
Patch 26.8 Notes
Apr 14, 2026
League of Legends Let’s get groovy with Patch 26.8!
Read notes
Patch 26.7 Notes
Mar 31, 2026
League of Legends Tons of fun and fried chicken to be had!
Read notes
Latest patch
Champion changes
9 champions
Brand
Brand
Top builds
Base Stats
Base Stats
  • Base Armor: 27 ⇒ 24
Diana
Diana
Top builds
Base Stats
Base Stats
  • Monster Damage: 230% ⇒ 270%
W - Pale Cascade
W W - Pale Cascade
  • Bonus Health: 9% ⇒ 11%
Ekko
Ekko
Top builds
Passive - Z-Drive Resonance
P Passive - Z-Drive Resonance
  • Per-Enemy Cooldown: 5 seconds ⇒ 4 seconds
Heimerdinger
Heimerdinger
Top builds
Q - H-28G Evolution Turret
Q Q - H-28G Evolution Turret
  • Turret Attack Range: 530 ⇒ 550
  • Turret Vision Range: 585 ⇒ 650
  • NEW Turret Range: Turrets now gain 50 additional range against minions if nothing else is in range
E - CH-2 Electron Storm Grenade
E E - CH-2 Electron Storm Grenade
  • Vision of target location: 1 second ⇒ 1.25 seconds
Kassadin
Kassadin
Top builds
Q - Null Sphere
Q Q - Null Sphere
  • Cooldown: 10 / 9.5 / 9 / 8.5 / 8 ⇒ 9 / 8.5 / 8 / 7.5 / 7
W - Nether Blade
W W - Nether Blade
  • Base Magic Damage: 20 (+10% AP) ⇒ 25 (+10% AP)
Quinn
Quinn
Top builds
Passive - Harrier
P Passive - Harrier
  • Monster Damage: 50 ⇒ 75
Q - Blinding Assault
Q Q - Blinding Assault
  • Monster Damage: 150% ⇒ 200%
Smolder
Smolder
Top builds
Passive - Dragon Practice
P Passive - Dragon Practice
  • Bonus Magic Damage on Q: 40% * (1 + (Crit Chance *.5 * (1 + Bonus Crit Damage)) of Passive stacks (60% at 100% Crit, 66% if you have IE) ⇒ 25% * (1 + (Crit Chance * 1.2 * (1 + Bonus Crit Damage)) of Passive stacks
  • Bonus Magic Damage on E: 12% of Passive stacks ⇒ 8% * (1 + (Crit Chance * .6 * (1 + Bonus Crit Damage)) of Passive stacks
Teemo
Teemo
Top builds
Base Stats
Base Stats
  • Armor Growth: 4.95 per level ⇒ 4.5 per level
E - Toxic Shot
E E - Toxic Shot
  • On-hit/Poison per tick scaling: (+10% bonus AD/+20% bonus AD) ⇒ (+5% bonus AD/+10% bonus AD)
Xin Zhao
Xin Zhao
Top builds
Passive - Determination
P Passive - Determination
  • Bonus Damage: 15 / 30 / 45 / 60% Bonus AD (Levels 1 / 6 / 11 / 16) ⇒ 15 / 30 / 45 / 60% Bonus AD (+5 / 10 / 15 / 20% AP) (Levels 1 / 6 / 11 / 16)
  • Heal Amount: 3 / 4 / 5% Max HP (+50 / 65 / 90% AP) (Levels 1 / 6 / 11) ⇒ 3 / 4 / 5% Max HP (+45 / 55 / 80% AP) (Levels 1 / 6 / 11)
Latest patch
Item changes
3 items
Experimental Hexplate
Experimental Hexplate
Changes
  • We like a world where Hexplate is satisfying across a spread of archetypes, and serves as a springboard to dive into interesting itemization tradeoffs. However, right now the item makes League less approachable for top laners by letting Vayne and Varus maintain a large proportion of their damage while being a good bit harder to kill. This change should better align expectations opponents have around ranged users building Hexplate, while still presenting as a worthy Experimental choice.
  • Overdrive: On ulting, 50% bonus AS and 20% bonus MS for 8 seconds ⇒ Ranged: 35% bonus AS and 14% bonus MS for 8 seconds (unchanged for melee)
Heartsteel
Heartsteel
Changes
  • Heartsteel has slowly fallen out of favor. With Mundo meta out of the way though, we're going to revert a nerf from a year ago since we feel the item occupies a really cool (and important) aspect of greedy tank itemization.
  • Damage To Permanent Health Conversion Rate: 8% ⇒ 10%
Statikk Shiv
Statikk Shiv
Changes
  • Shiv has picked up a neat spread of users—we think it could use more love when it comes to some characters that are more reliant on AD, like Kalista or Kai'Sa. We'll keep monitoring satisfaction around the new shape of Statikk as Season 2 progresses (should lightning strike twice?)
  • Attack Damage: 40 ⇒ 45